Knee deep in the dead doom

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Knee-Deep in ZDoom is a new experience, but holds strong to the atmosphere of the original. The team has focused on expanding the original episode by utilizing the power of Randy Heit's ZDoom port adding new areas, features, and gameplay devices not possible under the original Doom engine. Knee-Deep in ZDoom is an interpretation of Id Software's original groundbreaking production, Knee-Deep in the Dead.